The Story So Far
A 10-year-old girl makes a password-protected diary in QBasic to keep her snoopy little brother from reading her very important secrets. If he enters his name at the prompt, it calls him a dirty name.
In middle school, she uses PageMaker to design a custom Monopoly board and deck of cards. By Sophomore year, she edits, designs, and sends the school newspaper to the printshop while maintaining the journalism club’s network of a dozen OS9 Macs (and has her first kiss).
In college, I learned that writing in the third person present tense is obnoxious thanks to copywriting and editing classes, which paid off when I interned for a city-regional magazine with a circulation of 60,000. Six months later, I graduated magna cum laude and was hired on as the magazine’s second designer.
Soon after, I moved north of Seattle to help a software company launch a print magazine to promote their digital products. I found a lot of fulfillment in taking print content to digital in interactive stories, honing my web and communication skills so that I could speak “dev” and bridge the marketing, design, and development teams. I got along so well with the developers that I married one.
I’ve worked with mobile startups, design agencies, and ecommerce teams, remotely as well as in San Francisco and Austin, building engaging user experiences on a variety of platforms and meeting amazing people along the way.
I’m actively seeking out opportunities to grow deeper into product and user experience strategy, where I think my secret sauce — a holistic approach to design, development, storytelling, and content — will bring a clear perspective and industry-sharpened skills to creating products for online consumption.
Thirsty? I’m always up for a chat over coffee, so hit me up and I’ll treat.